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captainfreedom

OpenGL EGL_TRANSPARENT_TYPE

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Anyone here use opengl es? Do you know what EGL_TRANSPARENT_TYPE is meant to do? It doesn't make sense to me, becuase we already have EGL_ALPHA_SIZE to get a transparent buffer.

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EGL is used for other APIs too, not only OpenGL ES. The transparency type might be used by OpenVG, for example. Very likely you can safely ignore it OpenGL ES.

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