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3D + Alpha Chanel & 3D Faces

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Its there a way to render 3Ds whit alpha whitout using back to front order? The problem i have is when i render many 3Ds whit alpha they doesnt display correctly i tryed back to front order but actually when the camera moves arround in some angles i can see small black holes, and my seccond cuestion is ¿there is any way to make all normals face to camera?

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