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How can I create multiple windows while keeping them all active? (everything Ive seen disables the parent window untill the new window is destroyed :( ) How can I force these "child" windows to remain inside the parent windows area If I want to use d3d with more than one window what do I need to do?

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All you need to do is *tips hat* use the other windows handle within the Present routine, or *giggles* use swap chaining.

I can't imagine there being a way to keep all windows active simultaneously

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If you are using Win32, you are going to have an extremely hard time getting all of the window code to work properly. I think the effect you are going for is MDI. You could probably end up Googling around for some information on it.

Quote:
I can't imagine there being a way to keep all windows active simultaneously


While I believe the OP was talking about something different (ie. having more than one non-modal form), it IS indeed possible to keep more than one window active, or at least make it look like they are all active, which is the same thing really.

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