Need help with importing an image into Torque (for 2D games)

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2 comments, last by load_bitmap_file 16 years, 1 month ago
I have added an image into my library, but when I double click it to set its cell counts, it's all fine and dandy until I want to modify the cellheight. So, I set the cellwidth to 48 pixels, then when I set cellheight below 54, it immediately resets it back to 54. Why are you not allowed to split an image up into cells smaller than 54 pixels high? Isn't that incredibly limiting? Is there a way around this? Thanks
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bump. This is very important!
Wrong forum to ask this, try "For beginners" or "graphics programming" or "alternative library". The latter will be best because Torque is an alternative library

Edit: And no, I don't know what the problem is, so I can't help you there
You'll probably have better luck with the official Torque forums. I'm not sure how many people here use it.

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