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crk32

Lets develop a game

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crk32    122
Whats up? I have a passion for video games and would very much like to be part of a game development team. I graduated College with a degree in Finance and a minor in Real Estate. In short, I have no video game development skills but DO have several game ideas that would be quite simple to program ( coming from a guy who knows next to nothing about programming :) ). My question is this. Are there any talented programmers out there who would be willing to work with me in creating a few simple games? I can assure you that my ideas are unique and are at least worth listening to. I currently live in Dallas. Write me back on here or at crk0049@unt.edu

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Porthos    210
Hi,

"with me in creating a few simple games"

I think you don't how much work it is to create even ONE game, even if it is not more complicated than a Tetris clon

" I have no video game development skills but DO have several game ideas that would be quite simple to program ( coming from a guy who knows next to nothing about programming :) )."

That sounds good, but it is fact that even experienced programmers tend to underestimate the amount of work required for a "Simple-1-Weekend-Game-Idea"

"I can assure you that my ideas are unique and are at least worth listening to"
Well, nearly everyone has at least one or two UNIQUE game ideas. The problem is the time to let them become reality ... 20 years in prison would be a good base to start. But are the guys in prison allowed to use computers?

Question: Why don't you want to learn programming? It is not THAT difficult and it is - if you do it as a hobby - fun. I suppose it will be more fun for you to program a small game on your own than letting others do the "hard stuff" for you.

Good luck!
Best Regards,
Porthos

As always, sorry for my bad English.

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crk32    122
Ive actually taken a C++ class and recieved a C letter grade. It was then that I realized how hard it is to progam. But, I still think I could be of some help in creating a game. I understand if no one takes me seriously. However my offer still stands.

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Tom Sloper    16040
Quote:
Original post by "crk32"
I have ... a degree in Finance and a minor in Real Estate... no video game development skills but ... several game ideas ...
any talented programmers out there who would be willing to work with me...?
my ideas are unique and are at least worth listening to...
my offer still stands.

The only reason I can think of for you to mention your degrees is to suggest that you've been making money since graduating. And you need money, because you're just like every other "idea guy" out there. If you want people to make your game ideas, and not their own, you're going to have to pay them. You need not only programmers but artists and audio help too.

As for the uniqueness of your ideas, everybody's ideas are just as unique as everybody else's. Everybody's ideas are worth listening to. So when you tell somebody else your idea, if you don't have money to fund the project, all you're going to get is to hear their ideas, which are just as valuable as yours. I wrote my articles #31 and #43 after about the fiftieth person like you that I heard from. Don't read those articles at http://www.sloperama.com/advice.html - you won't enjoy them or learn anything from them.

Lastly, you should have posted your "offer" on the "Your Announcements" board or the "Help Wanted" board. Not here (this is the Game Design forum - the focus here is game design, which is what you want to do, not programming, which is the kind of guys you need to help you). Go back out to the Forums hub (at the top of this page you'll see that you're currently at Home » Community » Forums » Game Design, so you can just click "Forums" to go back to the hub) and look under Community Interaction. There you'll find two forums that are better for your purposes.

Good luck getting your games made. Which leads to the next logical thought - once you've made games, what then? I wrote my article #60 on that topic.

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Marmin    523
Quote:
Original post by Porthos
Hi,. 20 years in prison would be a good base to start. But are the guys in prison allowed to use computers?.

That sounds a bit harsch, isn't it? Why all the negative feedback? If you have the money to fund, and have good ideas, it shouldn't be hard to hire a team. This requires of course good organising skills. It's the positive attitude that matters.

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wirya    101
@Tom :
You sounds like someone who would faint and coma for weeks when he FINALLY meets someone who says that his ideas are unique AND they really are.

No offense, man ^^


@crk32 :
Well, just how unique are they? You should just describe it right away.

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Badgerigar    122
I wouldn't mind helping actually, but I much prefer graphics and modelling to programming. Also, not too brilliant with C++. I tend to use Python-Pygame.

And also, I can see your point of view. Before I could program I wanted to just be able to give someone my idea and let them make it for me. Why not try to code it yourself and get someone to help you learn it? A human guide is much more useful than any web tutorial.

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namar777    488
Hey,

crk32, what i suggest i programming for fun, and if you have the time and money, take some community college classes in CS... you'll also need mathematics (more essential than anything in my perspective, especially for defining your ideas on paper) after that step is done you can use and enhance your computer skills to transfer you built idea ( usually that goes on paper) and program it.

If i were you, i'd keep doing a normal business job, enough to keep you up surviving and learn to program, if not C,C++ try C# or some basic language. You can also hone your skills in graphics ( thats what i do when my right side of the brain gets tired).... What's important is to keep your passion and don't talk a lot about your projects ( when i do, i'm less motivated )... Hit it one step at a time and i assure you, it'll be the funnest ride you ever had and will have.

Nassim A.
Good Luck!

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Tom Sloper    16040
Wirya wrote:
>You sounds like someone who would faint and [be in a] coma for weeks when he FINALLY meets someone who says that his ideas are unique AND they really are.
>No offense, man ^^

None taken. I probably would!

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brandonman    102
Quote:
Original post by Porthos
That sounds good, but it is fact that even experienced programmers tend to underestimate the amount of work required for a "Simple-1-Weekend-Game-Idea"


So true. Yes, programming should not be to hard to pick up (To the OP) Just find a couple books, and learn some C/C++ (Let's not start a language war here. Whatever language you want, use it)

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IronWarrior    144
Quote:
Original post by Marmin
Quote:
Original post by Porthos
Hi,. 20 years in prison would be a good base to start. But are the guys in prison allowed to use computers?.

That sounds a bit harsch, isn't it? Why all the negative feedback? If you have the money to fund, and have good ideas, it shouldn't be hard to hire a team. This requires of course good organising skills. It's the positive attitude that matters.


All the positive attitude in the world doesn't get the game made, sadly. But it is an important factor.

@crk32, I suggest finding something in Game Developement you might be-at least-decent at. If you don't like programming, try 3d modeling/texturing. If you don't like either of those, try sound design or composing music. If you don't like any of the above choices, draw a bunch of shaded pictures, slap too many photoshop filters on them and pretend you're a concept artist. If you can do something helpful in the actual process of developing the game, it's easier to get a team together. Sure, you could just hire a bunch of guys to do it all, but most people don't understand how very much experience and skill it takes to create the smoothest coded game, or the Resident Evil 4/Gears of War visuals.

Good luck!



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linternet    344
When you decide to make a game you take on responsibility of getting EVERYTHING done regardless of how extensive or limited your talents and/or resources may be.

If you can't program, pay someone, if you can't afford it, look for someone who shares your vision, if you can't find someone who shares your vision, pick up a programming book and start learning as you go forward (which you should be doing while you're looking for someone who shares your vision).

The same thing goes for design, art, music, sound effects, writing, web site development, marketing, etc...

Your willingness to get everything done, no matter what it takes, is what will attract others to join you. It should go without saying that you need to show this willingness with more than words and, if you can't pay for it, the best way to accomplish this is via your own development talents. Regardless of who you get to work with you, the burden of completion remains with you and while it's not impossible to find someone to work with you right now, it's highly unlikely.

Good Luck

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Portugal Stew    129
Like many others, probably roaming these boards like myself, I've gotten myself pretty enthusiastic about the idea of making a game without any clue where to start. Inevitably, none of the places I looked for help really got me any further along making a game and whenever I found something genuinely useful I realized just how much work it would take just to learn what I need to know and gave up on the prospect in favor of passing high school.

I don't want to say you should give up now and cut your losses (namely time), but I'm reckoning you should start with determining just how determined and motivated you are. Depending on how interested you are, I recommend starting with just making levels for another game using level editors (I had loads of fun back in the day with my TI-83+ and the popular Mario game for it), or if you're more strong-willed than my high-school Freshman self you could try using one of many game engines that are out there. One nifty little secret of the videogame industry is that level editors such as the Source engine are more or less viral recruiting tools, being one of the few ways people can show their designing talents to developers. But that's beside the point. You want to make your clever original concepts come to life. I can't help you there, as much as I'd like to, because I'm just a lame Schmoe who's not in the know.

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Tom Sloper    16040
I love what Stew wrote!

> I'm reckoning you should start with determining just how determined and motivated you are.

Yes, and the best way to do that is to stop asking questions and just try doing stuff. Pick up a program or tool set, and just fiddle with it. See what there is to learn from it. At some point you're bound to come across something else to fiddle with, and something else after that. What you're doing is called "learning." And you're doing it by "trial and error." It's an excellent way to start.

We see all these guys who come in here saying they don't want to "waste time" doing that - they'd rather learn from those who DID do that (did they waste time? No, they had fun, and now they're sharing what they've learned) and find out which program or tool set to not spend time on so they can just go straight to the "best one."

Talk about a waste of time - asking those questions is the waste of time, when you could be just playing around with stuff and learning tons!

>I'm just a lame Schmoe who's not in the know.

Not so, Stew! No Schmoe, you.

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Portugal Stew    129
Ah, I feel somewhat corrected by Don Tom. Unlike my cynical self, you shouldn't consider more or less fruitless efforts a waste of time any more than any other hobby. However, I do recommend, at this point, keeping it a hobby and not trying to dive into it all at once. I've learned many a time (which goes to show what a great learner I am): Never shop hungry. If you need a quick fix, bust out the Super Mario Bros. ROM hack editor, but then just satisfy yourself with a bit of hobbyist programming or whatever aspiring game developers do.

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Tom Sloper    16040
Quote:
Original post by Portugal Stew
Ah, I feel somewhat corrected by Don Tom. Unlike my cynical self

Oh, gee. I thought I was being Mister Nice Guy for a change. If I twisted your original post into something that sounded sarcastic, it was unintentional (probably because I read things too quickly, sometimes missing key points).

BTW, I've been promoted to a Don now? (^_^) That's so cool!

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