Triangle - Triangle Intersection
Hi,
I have a question about Triangle-Triangle intersections. I've looked at other posts on the forum but they dont seem to fit what im after.
I'm using java and I have 3d triangles, which store 3 Vertex objects, each vertex object stores a simple Vector(x,y,z) object. All the points in the mesh are normalised so they all the triangles are on a unit sphere.
I am trying to write a simple triangle-triangle intersection method in java to test all of the triangles to see if they intersect.
Is there any existing code to be able to do this, and i will i be able to do this with my current representation?
Many Thanks!
Dan
Have you already checked the book "Realtime Rendering" ?
A list of intersection methods (also triangle/triangle) can be found on the book's webpage:
http://www.realtimerendering.com/int/
A list of intersection methods (also triangle/triangle) can be found on the book's webpage:
http://www.realtimerendering.com/int/
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