Jump to content
  • Advertisement
Sign in to follow this  
Ben091986

Pointer Array for Template Class Objects

This topic is 3769 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

is there any possible way to store pointers of one template function (different template arguments) in a std::vecotr ?? To get clear
class PrtclMan
{
public:
	int  add(CParticle *prtcl); 
	bool remove(int nr);
	void render();
private:
	std::vector <*CParticle> prtcls;
};
//this is CParticle
//template< typename T> class CParticle

So is there a way to store different CParticle Classes in one vector ?? Like CParticle <int> or CParticle <float> EDIT:: I found that url to be very helpful. Template Pointer [Edited by - Ben091986 on March 22, 2008 7:44:35 PM]

Share this post


Link to post
Share on other sites
Advertisement
No, there isn't. The best you can do is inherit from a common base class, and store pointers to the base class in the vector.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!