Jump to content
  • Advertisement
Sign in to follow this  

sci-fi machines rendered in different game engines

This topic is 3885 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Dear fellow game developers, we finished our latest model pack: sci-fi machines. Here is a shot from a pure model (no shaders, no shadows) in A7 engine: This is how it looks with shaders and stencil shadows in C4 engine: And this is a real-time scene with shadow-mapping made with our textures and the machine pack (IrrEdit, Irrlicht engine): Here you can see how it looks in Torque Constructor with some shadow-mapping applied: We are offering you a reduced price only in the first week: Click here to get directly to the rebate offer Our customers will get an email with special rebate. Regards, Dexsoft-team

Share this post

Link to post
Share on other sites
Sign in to follow this  

  • Advertisement

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!