Hello again gentlemen,
FANTASTIC! it looks like I have found a probem - I removed all the #include "mmgr.h" directives in the source and it looks like the code is now being used! I have found an allocation/deallocation mismatch - I am pretty sure I am now on the right track to using this amazing software!
Many many thanks. I had a feeling that game programmers would be the best and most helpful!
Best,
Mike
Find Buffer Overrun Source, HELP!
Yeah, I've not used it since the VC6 days, and I'm sure there will be some challenges in getting it to work with VC2005+ but it sounds like you're on your way.
Maybe when I get some time I can drop it in a test project and see how it goes.
Good Luck =)
-=[ Megahertz ]=-
Maybe when I get some time I can drop it in a test project and see how it goes.
Good Luck =)
-=[ Megahertz ]=-
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