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RIFT : an in-house FPS game engine

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RIFT http://www.riftgame.com some direct image links for the lazy: http://www.riftgame.com/screensh.html On the web page you will also find a physics engine movie, which is from a stand alone program and is not implemented into the RIFT demo.
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ENGINE: The engine is developed integrally in-house (with the exception of FMOD for the sound) and it uses OpenGL for rendering. The editor is similar to game editors like WorldCraft or GTKRadiant. We would surely need some help for the level design part, the existing maps are all made by programmers and you all know what that means... GAMEPLAY: This is an engine-demo version, containing only a Free For All Deathmatch gameplay mode, with only a few -will be changed- weapons. It is not representative for the gameplay experience of the final product, but only for it's graphical capabilities. The eventual glitches you will most likely encounter may be unfinished work and not bugs. Because of the way this test release is packed, some of the Editor's capabilites may not be available. The final version will have a gameplay style similar to the Enemy Territory games, with 2 totaly different races which battle each other in order to finish a list of objectives. CONTACT - for suggestions or help (level design and textures especially) contact@riftgame.com gosamihai@riftgame.com meknaan@riftgame.com PS: We would really like some suggestions or criticism over the demo. Also, help in level design or textures would be very appreciated since we have come to a halt in those departments... edit: how do I make hyperlinks or embed pictures in the post ?
edited by downgraded - added links for you [Edited by - downgraded on April 3, 2008 2:50:46 PM]

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A better location for the beta would certainly be of help (only getting ~25 KB/s, making those measly 103 MB seem like a lot). I would like to take a closer look at it, though.

Just use plain HTML to make links and images :)

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Heh thanx alot, I really didn't have a host to mirror it on, hope that xor's mirror will help.

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