Moving from a rotating sphere to a 2d rectange
Hey guys,
I'm clueless when it comes to this. I've got a sphere that rotates quite nicely, but now I'm after when the user hits a keyboard button that sphere stops rotating and flods out to become a 2d rectange.
Any ideas?
It's simple to convert the sphere to a rectangle. Use an editing software (3DS max or Blender) and export the keyframes. In your program, you just interpolate between keyframes to have a smooth animation.
Quote:Original post by chippiejnr
Hey guys,
I'm clueless when it comes to this. I've got a sphere that rotates quite nicely, but now I'm after when the user hits a keyboard button that sphere stops rotating and flods out to become a 2d rectange.
Any ideas?
You could use a shader to do this pretty easily (depending on what "flods out" means).
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