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Are there any HLSL shader authoring tool that fully support fx 4.0?

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Hi, I am looking for an authoring tool that correctly recognize fx 4.0 syntax. I have tried NVIDIA's FX Composer 2.0 and it fails to compile the state groups in my fx file. I have successfully compiled the fx file off line, using fxc.exe from DirectX March 08, but would like to use tools like FX Composer as my primary way to develop shaders. Thanks for the information.

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