Jump to content
  • Advertisement
Sign in to follow this  

This topic is 3756 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am considering using Collada as the intermediate format for the game that we are writing, however the other people at work had some bad experiences with the format. They say it has quirky behaviour and is unreliable (especially regarding exporting normals). What do people here think? Is it a good format to use?

Share this post


Link to post
Share on other sites
Advertisement
I like FBX better. The last time I used COLLADA, the exporters were half-assed and the XML schema wasn't even solid yet (not to mention the schema simply destroyed the C# XSD-to-code generator I was trying to use).

Maybe it's gotten better; I haven't looked at it for 6+ months.

Share this post


Link to post
Share on other sites
Collada is painfull. Was supposed to be easy to use, but you gonna lose LOADS of time understanding how to actually read the data from the file. Not counting that there is no standard exportert/importer for it, FCollada implementation is just a joke and rarelly updated.

I have no idea how FBX is, personally I want to check it and Crosswalk also.

Share this post


Link to post
Share on other sites
Quote:
Original post by Doro
Collada is painfull. Was supposed to be easy to use, but you gonna lose LOADS of time understanding how to actually read the data from the file. Not counting that there is no standard exportert/importer for it, FCollada implementation is just a joke and rarelly updated.

I have no idea how FBX is, personally I want to check it and Crosswalk also.


Ok. Thanks for the info.
Still in two minds about collada. The fact that it is official standard by kronos holds a lot of weight.
From what I've seen so far the format itself seems to be well designed, but the quality of the tools fairly poor.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!