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SDL Games Development Book

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The only other book I know of that has SDL in it is Linux Game Programming, though that only has part of it dedicated to SDL. When I was learning SDL back in 2001-2003, I mainly got my knowledge from the SDL Docs and support from the Alternative Game Libraries forum. I don't recall ever being able to not figure out how to do something with those two resources (I have the Focus on SDL book too) - and I built a 2D graphics engine around SDL.

[edit]
Also don't forget about our Simple DirectMedia Layer section in the Resources

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