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PhysX ragdoll scaling

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Im using Ogre3D + AGEIA PhysX and im having some problems rescaling my objects I have this ragdoll working OK: But when i re-scale it, it seems that im missing something else to rescale, the actors are resized ok, and the Global Anchor of the joints are re-scaled too, but in the remote debugger i can see that something still unscaled: What param of the joint descriptor are those red dots? Any idea?

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