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mark3dworld

Help wanted for magazine article on open source tools

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I'm working on article for 3D World magazine about the use of open source and freeware for games development, and am looking to hear from any hobbyist or professional games developers using one or more open source tools for asset creation (modelling, texturing etc), or any other open source tools or apps (3D or 2D engines etc). All input gratefully received. Thanks, Mark Contributing Editor, 3D World

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In short:

1. We make open content models for developers to use.

2. We use Blender at almost every level of content creation.

3. The largest number of developers who use our material are from the OGRE community.

Low Poly Cooperative

Thanks,
Scott

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