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Browser based Hex Tile maps. How?? =)

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I am getting further and further into my design doc and things are looking good. I am looking into creating a browser based strategy game. I originally fooled around with the idea of a square tile grid, however the look aswell as the strategy that hex tiles would introduce would be a much better option for implementing my idea and making things look pretty. Are there any examples as to how this could be implemented in a browser environment? Is it common to use Java to implement such an idea? Something like this is what Im after http://weewar.com/ Thanks for the help =)

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With absolute positioning I don't know why a hexmap would be a problem...

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