All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
26
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to General and Gameplay Programming
[Win32/C++] List-view controls with check-boxes
General and Gameplay Programming
Programming
Started by
hkBattousai
May 09, 2008 01:18 PM
1
comment, last by
staticVoid2
15 years, 11 months ago
hkBattousai
191
Author
May 09, 2008 01:18 PM
A quick question,,, How do I get notified when check-state of a list-view is changed?
Cancel
Save
Advertisement
Colin Jeanne
1,115
May 09, 2008 02:25 PM
You'll get an LVN_ITEMCHANGING/LVN_ITEMCHANGED notification.
Cancel
Save
staticVoid2
381
May 09, 2008 02:28 PM
I think the LVN_ITEMCHANGED message would be sent,
here's
a list of all notifications.
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
The promise of freedom in story games
Game Design and Theory
Facebook Ads for sales on steam, does it work?
Games Business and Law
New Generated Constructor & JIT Issue
AngelCode
Inheriting from application registered class
AngelCode
Advertisement
Recommended Tutorials
Unity UI Profiling: How Dare You Break My Batches?
General and Gameplay Programming
Social Media Handbook Policy
Business and Law
How to Make an iMessage Game (and why)
Business and Law
How to update your game without impacting player experience (or revenue)
Networking and Multiplayer
Cyclic Redundancy Checking
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top