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Quadlist?

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Is there such a thing? Beginner I know, but just curious as to what's the best way to draw a list of quads. Use a bunch of triangle strips each with different offsets in to a vertexbuffer? Or duplicate vertices and use triangle list? Or have I missed something that allows you to efficiently draw a list of quads. Thanks for any help in advance.

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Indexed triangle lists. Use 4 vertices per quad, and 6 indices. As the indices never change, they can be setup, once, when you start, then all you need to worry about is your 4 vertices for your quads.

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