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Akilan Thangamani

OpenGL Jerking display

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Hi I have written an openGL program to enable quick browse over image of various sizes. At a time I render only 1024*1024 and keep updating thw frame buffer. It performs well. But on display jerk appears. On small size rendering, say 128*128, it doesn't happen. What i have to do to have smoother frame display?

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Are you saying that when you render a large bitmap image, the framerate spikes up and down? If so, i would maybe try this at first but I'm not really sure:
http://www.gamedev.net/community/forums/topic.asp?topic_id=494008
(the last post by me)

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