Sign in to follow this  
blub

Game Structure, howto control states and effects?

Recommended Posts

hi everyone, i've been looking around on the net for some kind of code which will help me to structure my game and to control game-effects and in-game timing. I`ve already integrated a Game State Structur to switch between main states like Intro, Menu, Game,... I read this article -> http://www.gamedev.net/reference/articles/article1294.asp and think that this will serve my needs. But it is not possible for me to implement this without any code examples. Since I am new to game programming, I would be really thankful if someone could push me in the right direction. Maybe there is also another solution or someone could post an example. I'm using C++ and the HGE Engine (DirectX).

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this