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DoesGL_MIRROR exist?

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Hi, I wanted to use the GL_MIRROR wrapping mode in one of my projects, but everytime I try to compile my code I get the error message 'GL_MIRROR was not declared in this code'. Do I need to include some special header? Or does this mode exist at all? I couldn't find anything about it in Google (just 3 useless entries). I have a GeForce 8800 GTX with latest drivers installed and use Fedora 7 Linux.

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