Network Programming Books

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3 comments, last by Andruil 15 years, 11 months ago
So what I'm looking for here is something that I don't see on the FAQ. I am hoping you guys can point out a few decent books that I can go through on network programming. I had great success with the book suggestion I received for scripting so I'm hoping I can get the same luck here. I do realize there is a book section on gamedev and I am looking through it. What I want is something a bit more personal on what books you guys found useful for learning and mastering network programming.
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One book that was referenced to me from several sources was Unix Network Programming, volume 1. Covers a wide range of topics and was very easy to follow. It is however a bit dated, and general purpose, so if you're looking for something a bit more oriented for game development, I hear the programming gems have a few really good chapters about specific topics, I never read them though.

When the subject I'm looking for reaches a certain level of specificity, books stop being helpful, and I start looking instead at developer journals/wikis/diaries. VALVe and ID software and others are known for their openness to the developer community.
I'll see if I can find it in my local library.

So what (if any) is the difference between windows based network programming (TCP / UDP) vs linux / unix?
If you are looking for the basics, I don't think it gets any better than: http://www.beej.us/guide/bgnet/.
Quote:Original post by yahn
If you are looking for the basics, I don't think it gets any better than: http://www.beej.us/guide/bgnet/.


Ok sounds good. I was actually just looking through that when I came to check here. I've at least got my C++ compiling the WSAStartup now lol.

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