• Advertisement
Sign in to follow this  

profiling lag spikes

This topic is 3566 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

im writing an 3d engine where i sometimes get several lag spikes... but i dont know whats causing them.. soo id like to profile those frames that take longer than a certain time to finish... is there anyway to do this? im using the "visual studio C++ profiler"...

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement