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Edge10

ZFX Engine - Rendering

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In the book 3D Game Engine Programming, there is a class reference of ZFXD3DEnum in the ZFXD3D.h header. I do not have the CD and I was wondering where I can find an implementation of this class, or how to do it on my own.

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It's not legal to provide a source code, as i know. And without a CD, the book will be no good. It'll teach you lots of things, but working examples are better teachers than papers. The money you'll pay for the book will be worth it, the book is good.

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Maybe contact the author or publisher and ask nicely for a replacment cd. I'm assuming it would be cheaper than buying the book again.

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