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chucky176

[java] Java 2.5D?

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I know how to do Java 2D programming, and I know how to do a little Java 3D programming, but does anyone know where to find a tutorial on how to make a 2D game look 3D (like Doom or Duke Nukem 3D)? I'm making a new project that I want to have a classic Doom-ish feel... But I have no idea how to do the trick... Any ideas are appreciated!

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You could look at Doom or Duke Nukem 3D source code.

Note however that this particular style of rendering was best suited for Mode X, which used vertical scan-line orientation natively in hardware. This type of rendering is considerably less efficient on modern hardware.

Today you're best off using full 3D, and just limiting movement to flat terrain. There's also several 3D engines available for Java.

There have also been several ports of all classic games to use modern hardware. The original approach was used simply due to performance constraints, ones which no longer apply.

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Irrlicht

There's two different language bindings, also. Although, last time I tried, I found the Irrlicht bindings for some languages to be poor/out of date. Side note: The .Net bindings were rock solid, though. I hadn't played much with the Java bindings at the time. I think JIrr was a version behind last I checked.

You also can use OpenGL (JOGL) straight from Java. Check here: JOGL

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