Jump to content
  • Advertisement
Sign in to follow this  
afterlife08

Where to start when creating a 2d game engine

This topic is 3828 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Where is the easiest place to start when creating a 2d game engine. OS: Windows Language: VB (I'm using VB 2008 Express) Graphics: DirectX Ask anything you want if it'll help you give a better opinion

Share this post


Link to post
Share on other sites
Advertisement
In your other thread you said that you are downloading XNA. Now you say that you are using DirectX. So which is it?

Share this post


Link to post
Share on other sites
Creating a new thread with essentially the same question isn't a good idea. A mod will hopefully merge the threads.

I would agree with Telastyn that logging (and error management) is a good starting point. I pretty much start with at least a barebones logging system in any project I have.

On another note, are you sure you want to build a game engine? Perhaps you want to build a game instead?

Also, worth knowing for us:
- How long have you been programming in VB? Overall?
- How many games have you made so far?
- What do you expect to accomplish having built a game engine?

Share this post


Link to post
Share on other sites
Quote:
Original post by oler1s
Creating a new thread with essentially the same question isn't a good idea. A mod will hopefully merge the threads.

I would agree with Telastyn that logging (and error management) is a good starting point. I pretty much start with at least a barebones logging system in any project I have.

On another note, are you sure you want to build a game engine? Perhaps you want to build a game instead?

Also, worth knowing for us:
- How long have you been programming in VB? Overall?
- How many games have you made so far?
- What do you expect to accomplish having built a game engine?


I'm sure i would like to build a game engine

-Not long, but i understand the basic, and learn very fast.
-0
-I'm working on a game.

Share this post


Link to post
Share on other sites
Quote:
Original post by Gage64
I highly recommend that you read this.


My reasons for wanting to build an engine is because i want to create the game myself, no matter how long it takes. I don't want to use an engine that i didn't make.

Also, I know that what i want to create is a game engine as i stated in the above post.

Share this post


Link to post
Share on other sites
If you read the article I linked to, you will realize that it is in fact a guide on how to build a game engine yourself (despite the title). Read all of it before you decide that you don't agree with what I just said.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!