Sign in to follow this  

Hey! [Help me sort through my plans]

This topic is 3487 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi I just joined Westwood College for Game Art & Design. I have been working on plans for a game for about a year now and have 5 books filled with ideas and notes. I need some help with a few things though. 1. I need the city to be 5 miles of map. 2. I need Stores Homes and all buildings to be accessible. 3. I need 20,000 CPU's with their own jobs and daily routine. 4. I need 350 users to be able to play in the same world at 1 time. 5. I need weather changes through time. 6. I need up to 100 different cars. (Some can be the same car with minor changes.) 7. I need movable and destroyable items. (Trash cans, TV's, Sofa's,) I was just wondering if this was at all possible? [Edited by - LessBread on May 29, 2008 2:50:18 AM]

Share this post


Link to post
Share on other sites
Quote:
Original post by Fellon
I was just wondering if this was at all possible?


As a theoretical exercise, yes. You've not given any requirements as to target hardware, expected performance, or production timetable.

Share this post


Link to post
Share on other sites
Quote:
Original post by Driv3MeFar
Quote:
Original post by Fellon
I was just wondering if this was at all possible?


As a theoretical exercise, yes. You've not given any requirements as to target hardware, expected performance, or production timetable.


I would like to use something like the Euphoria Engine. (As used in GTA4)
I would like the game to be on the PS3 Console.
Performance must be top notch same goes for graphics and realism.

Share this post


Link to post
Share on other sites
Quote:
Original post by Fellon
Quote:
Original post by Driv3MeFar
Quote:
Original post by Fellon
I was just wondering if this was at all possible?


As a theoretical exercise, yes. You've not given any requirements as to target hardware, expected performance, or production timetable.


I would like to use something like the Euphoria Engine. (As used in GTA4)
I would like the game to be on the PS3 Console.
Performance must be top notch same goes for graphics and realism.


Consider:
GTA IV had a staff of around 1000 people and cost approximately $100 million to make. Your game sounds much, much larger than GTA IV.

Perhaps if you had around a billion dollars to spend it could be done, but to be honest I don't think what you want to do is even feasible on the PS3.

So, basically, no.

Share this post


Link to post
Share on other sites
Quote:
Original post by Fellon
I would like to use something like the Euphoria Engine. (As used in GTA4)


The GTA IV engine was actually RAGE, Euphoria was used for some of the character animations I think.

Quote:

I would like the game to be on the PS3 Console.

As for the PS3 console... you'll be wanting to have a lot of money, a lot of technical skills, a string of previously published titles and backing from a publisher. Then you can approach Sony and they might give you a devkit and licence to produce PS3 games. This will cost you a lot of money and the money is indeed wasted if you don't have the technical know-how to use the thing to its maximum potential.

Quote:

Performance must be top notch same goes for graphics and realism.


Please define "performance", do you mean a solid high framerate, no audio skipping, good load times? Graphics I can understand, but you also haven't defined "realism".

As others have said, your game idea is perfectly possible but perhaps a little bit beyond your reach right now. If you carefully plan out your ideas and have everything carefully mapped out in minute technical detail then you'll already be a big step forward. Doing your research into some stuff will also come in handy, you might have not thought of a solution to a particular problem yet.

Don't let this put you off, because I'm sure you could, one day, have the skills to do this providing you put your mind to it. You'll likely be working in a large team with like minded people who will help you out.

Best of luck! [smile]




Share this post


Link to post
Share on other sites
Quote:
Original post by ukdeveloper
Quote:
Original post by Fellon
I would like to use something like the Euphoria Engine. (As used in GTA4)


The GTA IV engine was actually RAGE, Euphoria was used for some of the character animations I think.

Quote:

I would like the game to be on the PS3 Console.

As for the PS3 console... you'll be wanting to have a lot of money, a lot of technical skills, a string of previously published titles and backing from a publisher. Then you can approach Sony and they might give you a devkit and licence to produce PS3 games. This will cost you a lot of money and the money is indeed wasted if you don't have the technical know-how to use the thing to its maximum potential.

Quote:

Performance must be top notch same goes for graphics and realism.


Please define "performance", do you mean a solid high framerate, no audio skipping, good load times? Graphics I can understand, but you also haven't defined "realism".

As others have said, your game idea is perfectly possible but perhaps a little bit beyond your reach right now. If you carefully plan out your ideas and have everything carefully mapped out in minute technical detail then you'll already be a big step forward. Doing your research into some stuff will also come in handy, you might have not thought of a solution to a particular problem yet.

Don't let this put you off, because I'm sure you could, one day, have the skills to do this providing you put your mind to it. You'll likely be working in a large team with like minded people who will help you out.

Best of luck! [smile]

Thanks for all the feedback. I will have more info once I have minimized and organized my notes and typed them up.
I am a great graphic designer and will be doing all the art myself. As for your questions.
1. Yes high solid framerate. No audio skipping and minimum load times.
2. By realism I mean how the characters move and the city itself (Will explain more in later post.)

I understand it is beyond my reach at the moment. and when I have everything set I will apply for a loan from a bank.
As far as the PS3 goes I guess I could always transfer the game later when it starts to make some cash.

Share this post


Link to post
Share on other sites
Okay so I read a few articles that say Sony has slashed the price of the ps3 developer kit to $10,250.00 Where can I buy one? If anyone knows please drop a link here. Thanks for you time.

Share this post


Link to post
Share on other sites
Quote:
Original post by Fellon
I understand it is beyond my reach at the moment. and when I have everything set I will apply for a loan from a bank.
IMO, banks won't be able to lend you enough money (unless you've got a lot of capital to put up as collateral, e.g. real estate). You'll need a solid business plan (and a registered business entity!) that you can use to try and woo some other investors.
Quote:
Original post by Fellon
Okay so I read a few articles that say Sony has slashed the price of the ps3 developer kit to $10,250.00 Where can I buy one?
I don't think they sell them to just anyone. First you'll have to have a business entity and second you'll have to sign a whole bunch of contracts and NDAs with Sony. I'm not exactly sure how to go about getting in contact with them... If you were able to approach a publisher (even for an off-the-record chat), they can often give good advice in these matters.

Share this post


Link to post
Share on other sites
Quote:
Original post by LessBread
My apologies for editing your thread title but "Hey!" isn't descriptive and might even be considered rude. "Hay is for horses bub!" [grin]


I wish moderators did this more often. Same goes for editing posts to enclose large code listings with source tags.

Share this post


Link to post
Share on other sites
Quote:
Original post by Fellon
Hi I just joined Westwood College for Game Art & Design. I have been working on plans for a game for about a year now and have 5 books filled with ideas and notes.

You aren't going to build this game alone, are you? How big is your team?

Share this post


Link to post
Share on other sites
Quote:
Okay so I read a few articles that say Sony has slashed the price of the ps3 developer kit to $10,250.00 Where can I buy one? If anyone knows please drop a link here. Thanks for you time.


Did you read any of the comments above? Sony will most likely not give you a dev kit unless you have a team with a proven track record and a lot of money. Then you need skilled developers to actually get the most out of the machine.

Why don't you start off by getting a couple of coders interested in your game idea and then building it on a small scale. If you haven't chucked in the towel after a few months or so then you may actually end up with a nice proof of concept. You could do this using a quick language like C# or using a C++ SDK like Ogre...

Lastly, please don't do like others do and throw a tantrum because you want to lead the world of game development by next tuesday :) It will take probably 5 to 6 years for you to prototype your game, achieve funding and then complete the development. Enjoy it.

Share this post


Link to post
Share on other sites
Quote:

Why so negative? All he needs to do is tighten up the graphics on level 3! [grin]



Omg I spit my drink out when I read that! In all fairness though you cant judge a school by its commercials. DeVry has horrendous commercials but I learn a great amount there every semester and for once I feel like I'm getting my moneys worth out of college. (This is my third college)

Share this post


Link to post
Share on other sites

This topic is 3487 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this