Jump to content
  • Advertisement
Sign in to follow this  
dean nolan

redirect std::printf to visual studio output pane (Solved)

This topic is 3828 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Edit: I never had the post build event flag set. I am using UnitTest++ and it says that it shows failures etc in the output panel of Visual Studio, except it doesn't, it displays in the console of the app. I can use DebugOutputString but that doesn't seem the best solution. Can I just redirect the output from stdout to the IDE? thanks. [Edited by - dean nolan on May 29, 2008 2:11:17 PM]

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!