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polygon from 2D to 3D using MDX

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hi all, I'm doing a tool for create a polygon with the mouse (each click one vertex) so for now it's posible create a 2D regular polygon of N sides but now i want to give it a Z value to render in 3D. I put all the vertex on a vertex buffer (including the center) and i was thinking to use index buffer but it's gets really hard to do it someone knows a simple way ? also i try mesh.polygon but it's not possible to get a 3D figure with this. thanks

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