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XVincentX

D3D10 - Texture Cube

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Hello. I've implemented correcly a Indexed Multiple Render Target, with TEXTURE2DARRAY and SV_RenderTargetIndexArray. But now i've not understand the purpose of TextureCube; when and how to use it; I've already checked the examples, but nothing.

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The D3D9 sample HDRCubeMap should give you an idea of what it's used for.

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