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freddie_4u

OpenGL function fr finding screen size

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Hi all,, is there any function in opengl, which can determine the screen size when an application is called. as becoz setting parameters based on different screen sizes is quite a cumbersome task. do let me know.. thanks in advance

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Screen size is nothing OpenGL is concerned about. That is a part of the windowing system, so you must use the platform library to get it.

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int width = GetSystemMetrics(SM_CXSCREEN);
int height = GetSystemMetrics(SM_CYSCREEN);

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Using the declaration as
int width = GetSystemMetrics(SM_CXSCREEN);
int height= GetSystemMetrics(SM_CYSCREEN); in the main()

its working fine, but my application window is starting minimized at the beginning, and i m maximizing it using the mouse..which is not intended as how itz to work..

Plz let me know on this...

Thanks

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