Jump to content
  • Advertisement
Sign in to follow this  
Tha General

GPU/DX Issues

This topic is 3778 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I didn't know where else to post this, but i am using a PCI card, one of the lastest ones: Visiontek 2400 HD PRO PCI version, its supports dx10, and has shader model 4. I have tried almost every driver, none of them is really correct for this card. But at the moment just to note i am using the lastest WHQl 8.5 ati drivers. Anyways, i have notice i am having some trouble in some of my older games, i am talking about 1999-2003, games such as unreal gold, urban chaos, the thing, flatout 2, etc. The problem seems to be similar to this: By choppy framerates, I mean it takes several seconds for my character to "catch up" to me. For example, I'll be running in Arathi Highlands and it looks almost as if several frames are removed and my character "jumps" to catch up. Turning, while in one spot, is very annoying. My character slowly rotates until it finally stops. It's quite frustrating and nausiating to watch. " Also, i notice in dxdiag. When doing the D3D test, the Spinning cube for DX7 is moving weird. One min its smooth, next its slow and skipping a bit, but DX8 AND DX9 is fine. Could be a driver issue, who knows. What do you think? Keep in mind: It only seems to happen in certain games, not all.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!