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irrlicht GUI question **Solved**

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I currently have a menu with several buttons on it. Let's say that I press button1. I would like for the game to then proceed to the menu for button1 and display it in my main window. 1) How would I go about clearing the screen and displaying this new menu? 2) How would I do the transition? I thought I might put the drawing code in the event handler but, this seems a bit ugly and I figure there is a far better way to do this. Any resources you could point me in the direction of would be greatly appreciated. *Edit* I think I figured it out. Thanks [Edited by - murdock on June 16, 2008 12:42:40 PM]

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