Jump to content
  • Advertisement
Sign in to follow this  
16bit_port

.3ds file format (color in object)

This topic is 3658 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

http://www.jalix.org/ressources/graphics/3DS/_unofficials/3ds-info.txt According to the file format description in the URL above, it says that the object has a color at 0x4165, but all that it contains is just a byte. What is that byte value? An index to an array of 4-byte color values?

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!