Jump to content
  • Advertisement
Sign in to follow this  
bobsaget

a book on xna with some topics in mind

This topic is 3658 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

I am working on some of projects in xna and getting stuck at some points where I can not find some tutorials on it. I was thinking about purchasing a book for the knowledge of this but not a book for an absolute beginner. Some of the books did not have table of contents on amazon(gift card I have not used since thanksgiving) so I was asking you for a recommendation. The things I was really looking at for help with was an understanding/better understanding of matrixes ,using some more advanced features of the mouse(not just right and left click but scroll wheel and the others), intermediate 2d(more on covering movement than displaying the sprite). Thanks

Share this post


Link to post
Share on other sites
Advertisement
I don't know the answer to your question, but if you want to get a better understanding of matrices, I strongly recommend that you read the sample chapter from here. It's first half might be a bit dry, but the second half more than makes up for it.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!