Advertisement Jump to content
Sign in to follow this  
XVincentX

How to set an application for D3D10?

This topic is 3865 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Somewhere i read that, in DirectX application (real time in general) the WndProc management is not the right approach. How should i set a Window for rendering?

Share this post


Link to post
Share on other sites
Advertisement
Actually, window setup is and message handling are not much different for D3D apps. The main difference is that instead of a drawing as a response to a paint even you draw continuously, either in a different thread or (simpler) by peeking messages instead of waiting for them.

Take a look at the tutorials in the DX SDK.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

GameDev.net is your game development community. Create an account for your GameDev Portfolio and participate in the largest developer community in the games industry.

Sign me up!