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GLFT_Font problem

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When I try to use the GLFT_Font library (http://polimath.com/blog/code/glft_font/) to use fonts in OpenGL I get an error. error LNK2001: unresolved external symbol "public: __thiscall GLFT_Font::~GLFT_Font(void)" (??1GLFT_Font@@QAE@XZ) error LNK2001: unresolved external symbol "public: __thiscall GLFT_Font::GLFT_Font(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int)" (??0GLFT_Font@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@Z) Can't seem to figure out why this happens...

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Thanks for PMing me, I haven't posted on gamedev in a long time but glad to try and help out.

First, tell me, are you linking against the .cpp file?

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This topic is 3411 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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