GLFT_Font problem

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3 comments, last by cozman 15 years, 8 months ago
When I try to use the GLFT_Font library (http://polimath.com/blog/code/glft_font/) to use fonts in OpenGL I get an error. error LNK2001: unresolved external symbol "public: __thiscall GLFT_Font::~GLFT_Font(void)" (??1GLFT_Font@@QAE@XZ) error LNK2001: unresolved external symbol "public: __thiscall GLFT_Font::GLFT_Font(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &,unsigned int)" (??0GLFT_Font@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@I@Z) Can't seem to figure out why this happens...
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Are you linking to the GLFT_Font libraries?

Also, what IDE are you using?
In the download from the website there are no libraries, that's why this error is kind of strange.
I'm using MSVC 08.
Bump.. :(
Thanks for PMing me, I haven't posted on gamedev in a long time but glad to try and help out.

First, tell me, are you linking against the .cpp file?

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