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Component Separation in YUV and RGB

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During rendering the files of YUV and RGB i want to separate Y,U,V and R,G,B.Then render it using Direct X separate and Joint combination of colors.How i achieve it?? Is there any RGB 565 uncompresses file available.When i do from RGB 888 then using mathematical shift operation the color of frames dispersed and picture is vague.

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This topic is 3463 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

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