Quote:Original post by Krokhin[grin] Time is the limiting factor, my friend. If I could only find a few more minutes to add to each day...Quote:Original post by Jason Z
It also seems that this would be useable with a cube map or paraboloid maps around the viewer - then you have coverage for all scene directions. I would be interested to see some of the results for something like this. The screen shots that I saw from Crysis Warhead didn't look obviously screen space, but it was clear that the same lighting system wasn't used in the comparisons...
Don't look around-just try to do it :)
I work with clouds now,but if you decide to try-I'll add something
what I remember.
"Fast new lighting technique!"
Quote:Original post by Jason Z
Time is the limiting factor, my friend. If I could only find a few more minutes to add to each day...
I'm very busy also.
ps I wish you to prevent all problems :)
[Edited by - Krokhin on July 2, 2008 10:08:43 AM]
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