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unwantedminority

Creating a text-based game,

29 posts in this topic



Maybe the OP is more interested in 'scripting' text games rather than programming the text game engine.

That could be answered with references to 'MUDs' and similar text engines (which still can require a reasonable amount of logic work depending on the desired game).


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I want to respond to your question in general, and by how it seems you worded your post, you don't understand a text based RPG, it is WAY more difficult than you are thinking it is, it takes a lot of time to actually make a decent text based RPG, make a hello world app, and start from there, sadly thats how you learn a programming language, by making a ton of simple programs to see how the mechanics work in a language. And if someone helped you make a text based RPG, how much fun would that be than to say that you made it yourself? Hit the books.
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Based on his later responses I don't think he was asking someone to make the game for him. I think he was wondering what goes into it, which you guys have pretty well answered now. I think a lot of us beginners think that a text-based game must be an easy start at first because you don't have to deal with graphics.

What we don't realize is that it is only easy relatively and not absolutely. The more I've been programming (all the little things like DancinZerg was talking about), the more I realize how hard it would be. I think Dancin is right about not really going anywhere until you really learn the mechanics of the language and even then it will be difficult for the average person. Well, time for me to hit the books again!
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I know a little of c++ and I have created a real text base game with real decisions, food supply levels, and even money. Its very easy. I learned everything I know from the newboston. Just search him on youtube and go to his c++ tutorial. He has over 5 hour of tutorial there. And I havnt even watched the whole thing, and I can create a simple text base game. he doesnt teach explicitly programing, but a good programer can apply what he learns.
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Oler1s is correct. I don't beleave anyone really has time to.

 

I suggest the book "beginning C++ through Game Programming, Third Edition". It teaches you C++ through text based programming for video games. From rolling a dice, characters health and how to create bosses. Its is all displayed CMD Prop window and will give you a good boost after reading the book. If you can learn HTML in half an hour then you should be able to get the hang of this book with-in a week or 2.

 

You will need to get microsoft visual express c++ 2010.

 

Im still a beginner but my research points to that book.

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