• Advertisement
Sign in to follow this  

Probably A Really Easy Problem (SDL.Net)

This topic is 3532 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

ok, this is probably a really simple problem with SDL.Net that I can't seem to figure out. So basically all I want is a sprite to be 50% transparent. So I have a sprite: Sprite mySprite = new Sprite("SpriteSource.png"); then later in the rendering method is do this: mySprite.AlphaBlending = true; mySprite.Alpha = 126; Video.Screen.Blit(mySprite); Video.Screen.Update(); The sprite still shows up as fully solid with no transparency. I'm sure this is a really simple problem. Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Sign in to follow this  

  • Advertisement