Sign in to follow this  

Probably A Really Easy Problem (SDL.Net)

This topic is 3456 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

ok, this is probably a really simple problem with SDL.Net that I can't seem to figure out. So basically all I want is a sprite to be 50% transparent. So I have a sprite: Sprite mySprite = new Sprite("SpriteSource.png"); then later in the rendering method is do this: mySprite.AlphaBlending = true; mySprite.Alpha = 126; Video.Screen.Blit(mySprite); Video.Screen.Update(); The sprite still shows up as fully solid with no transparency. I'm sure this is a really simple problem. Thanks.

Share this post


Link to post
Share on other sites

This topic is 3456 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this