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Collision Detection Libraries

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I am currently looking for some libraries that do collision detection and I was wondering if anyone here know of any. What I am NOT looking for is a full blown Physics Engine, just simple collision detection using bounding volumes and trimeshes. One with a BVH tree would be ideal, but its not required. I looked into ODE, and saw that they use OPCODE. It looks really mature and fast, but I don't want to stop there. I would like to test and benchmarks a few libraries before I choose one. Thanks in advance.

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Cool. Thanks for the links.

Offhand, would you know the general performance of either of these libraries? How accurate they are, how fast, etc.

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Quote:
Original post by Aph3x
I use ColDet - very nice & simple & quite fast.

There's also a new one: OzCollide - not used that one though.


I grabbed ColDet last night and I've been poking around it. Thanks for the suggestions.

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