Jump to content
  • Advertisement
Sign in to follow this  
mbanghart

3D to 2D

This topic is 3646 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hi, If you have a 3D object cetnered about the z=0 axis, but you define your world as 2D, will it be displayed correctly (since 2D displays z = 0)? Thanks

Share this post


Link to post
Share on other sites
Advertisement
as long as your camera is pointed in the right direction, at the right distance I don't see why not.

Share this post


Link to post
Share on other sites
be careful of your clipping planes. If you are using ortho projection the default clipping planes are +/- 1 so if your model is bigger then that, it will be clipped

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

Participate in the game development conversation and more when you create an account on GameDev.net!

Sign me up!