What System Control Version do you use in your games/projects?
Hi dudes!
I would like to know what SCV are you using to develop games. Or which one is more suitable for game developing. Take in account that games have a lot of resources like textures, 3d models, config files...
What of these is recomendable? Subversion, CVS, Bitkeeper...
Is out there any other SCV I should know?
Thanks for your opinion.
We use Subversion. Proven and tested, mostly stable, easy to set up, can handle binary files, good front ends available.
Quote:Original post by Schrompf
We use Subversion. Proven and tested, mostly stable, easy to set up, can handle binary files, good front ends available.
SVN here too. Same exact reasons.
Quote:Original post by agi_shi
SVN via TortoiseSVN.
We do as well. We just started a few months ago and it made a real difference.
Perforce ... takes literally 5 minutes to set up and it's a breeze to use. It's also free if you only have 2 (IIRC) clients using your server.
SVN/Tortoise SVN is also good, we use it at work ... I just prefer Perforce :)
SVN/Tortoise SVN is also good, we use it at work ... I just prefer Perforce :)
Quote:Original post by DaveQuote:Original post by agi_shi
SVN via TortoiseSVN.
Same.
Same += 2 (work and home).
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