Jump to content
  • Advertisement
Sign in to follow this  
TaeKwonDo

SlimDX Colorkey Question

This topic is 3794 days old which is more than the 365 day threshold we allow for new replies. Please post a new topic.

If you intended to correct an error in the post then please contact us.

Recommended Posts

Hey I have a simple question on SlimDX colorkeying with sprites. I noticed that when you create a sprite the parameter for your ColorKey is an int. How do you define a colorkey using a single int? Thanks.

Share this post


Link to post
Share on other sites
Advertisement
Never used SlimDX, but I'm guessing you could use the "ToArgb" method of System.Drawing.Color.

Share this post


Link to post
Share on other sites
You can use the ToArgb() method of System.Drawing.Color, as MJP suggested. Or you can use the ToArgb() method of the SlimDX.Color4 structure, or you can just cast the Color4 to an int. Any of those methods will work fine.

Share this post


Link to post
Share on other sites
Sign in to follow this  

  • Advertisement
×

Important Information

By using GameDev.net, you agree to our community Guidelines, Terms of Use, and Privacy Policy.

We are the game development community.

Whether you are an indie, hobbyist, AAA developer, or just trying to learn, GameDev.net is the place for you to learn, share, and connect with the games industry. Learn more About Us or sign up!

Sign me up!