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josericardo_jr

Level boundaries

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Hi people, I want to make an 3d adventure game and I have my terrain ready. So, I want to know what's the best way or common way to close my world. I saw that I can elevate my mountain on the boundary level but I want to know if is there another way to go. Thanks a lot. Jose Ricardo

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I've never dealt with this, but use your imagination. Maybe just an invisible wall going around the world, maybe walls/hills that can't be climbed over, maybe a warning that the player is going too far and they will die, maybe just one big cliff that they die from when they fall off the side of the map, who knows what you want really. Think about which would fit in your game the best or maybe other things I haven't said.

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