Sign in to follow this  
stevendo

PAL Physics help please!

Recommended Posts

I am using PAL Physics Abstraction Layer in my game using Irrlciht as the redering engine. I have followed the PAL + Irrlicht tutorial and have successfully created terrain that allows boxes to be spawned. I searched though the PAL Doxygen and found a class called palConvex. I would assume this is what i need to create ridgid bodies for other things like buildings, objects etc. I cannot find information anywhere on how to initialize a palConvex object. There is a factory where you CreateTerrainMesh() or CreateBox(), but no CreateConvex? And if it is CreateObject("BLAH_Convex"); it returns a pointer to some other class that does not have Init. This wrapper has helped me out a great deal, now im just plain stuck! If anybody here uses PAL, please, help me. :) ps. the PAL website does not have a forum, it uses the Sourceforge forum system, and theirs looks as dead as my great aunt sofia ;)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this