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tinu

simulating arrow

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Hi, I need to simulate the motion of an arrow released from a bow at a particular height from the ground. Is it The equation of the projectile, i should use for it. I find the following equation as a result of googling. x(t) = x0 + t* v0 +t^2/2 * a0 This is a single dimension equation. What is the two diemensional equivalent of it... Expecting reply....

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The equation is exactly the same for all dimensions:

p(t) = p(0) + v(0) t + a t2/2

Or, expanded for x, y and z:

px(t) = px(0) + vx(0) t + ax t2/2
py(t) = py(0) + vy(0) t + ay t2/2
pz(t) = pz(0) + vz(0) t + az t2/2

However, if the only acceleration is gravity, pointing straight down, then ax and ay wil be zero, resulting in:

px(t) = px(0) + vx(0) t
py(t) = py(0) + vy(0) t
pz(t) = pz(0) + vz(0) t + az t2/2

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Actually that is already a multi-dimensional equation, you just have to look at x0,v0 and a0 as vectors.

One more thing, that is not really a projectile equation, it is just an equation for particle movement with initial velocity and fixed acceleration.

if you replace a0 with -g (-9.81m/s2 on the vertical axis) you'll get your projectile equation.

EDIT: late

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